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New features in Artlantis 4.1
ISO / Shutter Speed
Automatic lighting adjustment has been available since the launch of Artlantis 3. With Artlantis 4.1, users can now choose to keep this setting or use a new feature called ISO/Shutter. ISO refers to the sensitivity of camera film, while the Shutter Speed refers to the length of time the camera’s aperture stays open when taking a picture. Artlantis 4.1 offers better color quality and more realistic results.


HDRi Background
The HDR image provides a spherical background as well as an overall illumination with shadows and full, 360 degree reflections. The 3D lit environment generated around your scenes ensures a robust background for all camera views combined with the entire range of real light intensity. This also makes HDR images valuable for scenes that contain reflective surfaces. With the special lighting channel included in HDR images, the illumination and shadow casting will result in amazingly realistic renderings.


     




Optional Maxwell Render Engine
Artlantis is the fastest 3D rendering application available today for architects and designers. And Maxwell Render Engine is considered to be the most physically accurate rendering engine on the market. Abvent and Next Limit Technologies have teamed up to offer the Maxwell Render Engine as an optional rendering engine within Artlantis 4.1. Complete with specific shaders and postcards, the Maxwell Render Engine is so easy to use. Simply set up your scene in Artlantis as usual, and click on the Maxwell Render Engine button to launch the calculation. With Artlantis 4.1, you get the best of both worlds: speed and physical accuracy.





New features in v4.0
Quality Improvements
Like in photography, the respect of color is essential in rendering. The new radiosity engine improves images for a better perception of colors, textures, and materials. Tone correction is a new post-process tool that allows you to lighten dark images and vice versa. A new Fresnel Shader has been added to the library. It is particularly suitable for metallic car bodies. Transparent surfaces are now better-managed in this new engine.


Performance improvements
In addition to these quality improvements, artlantis 4 is faster than ever. the average is two times faster, and seven times faster if the project uses many neon shaders. in order to better handle large projects, artlantis is now optimized for 64-bits on macintosh and windows.


Productivity Improvements
The new Horizontal projection function simplifies working with complex roofing. The Batch rendering work can be reorganized and filtered before launching. In 2D view, the duplicated objects are positioned with gravity on the project. A new Explode by Mesh function separates automatically the different meshes to simplify the material assignment. A multiple selection of objects can now be set at the same time.


iVisit 3D Panoramas (Artlantis Studio only)
Create a true, virtual tour inside your project with multi-node panoramas. Everything needed for viewing panoramas on your Website is automatically created by Artlantis Studio 4. The player is free of charge and based on Flash™ technology and is compatible with Macintosh, Windows, Linux and even Androďd operating system. For iPhone and iPad users, a specific application allows you to view and share these panoramas. iVisit 3D App is available in two versions (Lite and Pro) from the App Store. iVisit 3D Lite is free, but is limited to one viewing per day. For more information, go to www.ivisit3d.com


        


New Media CDs
Simultaneously with the launch of Artlantis 4, 5 new media CDs are available. These new Transports and Cars Objects are using the new Shader Fresnel and are consequently compible only with Artlantis 4

PRINCIPALE
NUEVO
INTERFACE
CONNEXIONES
SOMBREADORES Y TEXTURAS
HELIODONES Y LAMPÁRAS
OBJETOS
PERSPECTIVAS
Y VISTAS PROYECTADAS
ANIMACIÓN STUDIO
IVISIT 3D STUDIO
PLUGINS
CONFIGURACIONES
 TUTORIAL SECTION
  DEMO VERSION
 PICTURE GALLERY
 VIDEO GALLERY


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